For more information visit: www.onlive.com
Unedited press release follows:
OnLive Console-Class Gaming to Be Integrated Into All Google TV Devices
OnLive Viewer Available Now for All Current Google TV Devices; Full OnLive Gameplay Coming Soon as Standard Offering; OnLive Gameplay Showcased on VIZIO VAP430 Stream Player at CES; Current and Future Google TV Devices Support OnLive Wireless Controller
PALO ALTO, CA–(Jan 11, 2012) – OnLive, Inc., the pioneer of instant-play videogames and instant-action cloud computing, announced today that Google will be integrating the revolutionary OnLive cloud gaming service as a standard feature of the Google TV platform on all devices from all manufacturers. OnLive brings to Google TV users instant on-demand gameplay from a rapidly growing library of the latest high-performance console-class titles, as well exclusive social features such as worldwide massive spectating and Brag Clip® videos with full group voice and text chat. The OnLive Viewer, enabling OnLive social features, is available immediately on all Google TV devices currently in the market and is compatible with standard Google TV remote controls as well as the OnLive Wireless Controller and standard USB game controllers. Full OnLive gameplay is coming soon to all current and future Google TV devices, including TVs, Blu-ray players and Media Streamers, making Google TV the first integrated TV platform with console-class gameplay capability, and bringing OnLive capability to most major TV manufacturers.
OnLive instant on-demand gameplay of about 200 console-quality titles, including top-tier recent releases, such as Saint’s Row: The Third and Assassin’s Creed: Revelations, is being demonstrated on the VIZIO VAP430 Stream Player with OnLive’s Wireless Controller in Las Vegas during the CES show this week. Simultaneously, OnLive is demonstrating soon-to-be-released full OnLive gameplay capability on current Google TV devices. Over 50 game publishers, including virtually every top console publisher, is supporting the OnLive game platform.
The OnLive Game Service is currently available on TVs, via Google TV or the OnLive MicroConsole, PCs, Mac®, tablets and smartphones, and soon will be available on Blu-ray players, media streamers and set-top boxes. The just-announced OnLive Desktop service, delivering a seamless, full-featured, media-rich PC desktop with full collaboration capability, is based on the same patented OnLive instant-action cloud computing technology, and will also be available on Google TV as well as all of the above platforms, enabling business presentations, sharing of family of videos and photos, as well as other media-rich PC applications.
“OnLive integration into Google TV is a huge leap forward for videogames,” said Steve Perlman, OnLive Founder and CEO. “Consumers have come to expect instant gratification with music, movies and video. Now, with OnLive, players in the US and soon in the UK can just as easily stream the highest-quality games to their Google TV devices for play instantly on demand, without discs or downloads.”
OnLive is the pioneer of on-demand, instant-action cloud computing and instant-play video game services, delivering real-time interactive experiences and rich media through the Internet. With groundbreaking video compression technology, OnLive harnesses cloud computing to provide the power and intelligence needed to instantly deliver full-featured, media-rich applications and the latest, premium game titles to tablets, smartphones, PCs, Macs and HDTVs via the OnLive® Game System or Google TV or connected TVs. OnLive is available in North America and the UK and will continue expanding into Europe and Asia. OnLive’s technology is backed by hundreds of patents and patents pending. The company is headquartered in Palo Alto, California. OnLive investors include Warner Bros., Autodesk, Maverick Capital, AT&T, British Telecommunications (BT), The Belgacom Group, HTC and Juniper Networks. More information is available at www.onlive.com and www.onlive.co.uk.